So I'm going to play with the GI clamp right now. And you can see, it's looking pretty good at 3800 but there's still just a little bit of noise here. I try to keep most of my renders around 2000 to 3000. I do not want to go over 4000, definitely not. So I'm assuming at this point that 4000 is going to be on the high end. And you can see now that we're seeing much more detail and this is going to really help us magnify and see our shaders and see how long it's going to take for this to actually clear up. Okay, so with the render region I can just kind of drag out areas that I want to get a better look at, maybe this breakfast set and the candles area. And once I do that, it's just needing to reload. So what this is going to do, it's going to lock our resolution at 4K. And then I'm actually going to use the Lock. First thing I'm going to do is just grab a render region. Right now we're just going to concentrate on the samples for pixel, diffuse depth, specular depth, and talk about how we can justify our settings. We'll save this render settings window for the end portion of the video. And I just hit play and that's where we just kind of stopped it at so that it would be resting. The current frame right now is just set to 53 just because I kind of have this hair simulated on the pillows. And in this video we're going to be talking about how we can improve our render settings, our speed, and rid our actual full scale render of noise.
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